AI Insights · Timothy · April 2024
Top 5 Boat Games Performance on Unified Platform in South America Q1 2024
Discover the performance of the top 5 boat games in South America during Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, boat games enjoyed varying levels of success across South America on a unified platform. Below, we delve into the performance of the top 5 boat games, highlighting key trends in downloads, revenue, and active users. All data is sourced from Sensor Tower.
My Cruise from EYEWIND LIMITED saw a steady rise in weekly revenue, starting at $516 and peaking at about $1.2K by the end of March. Weekly downloads fluctuated, with a notable spike to 59.9K in late January and another peak of 58.9K in the last week of March. Active users showed a consistent upward trend, growing from 86.7K in early January to an impressive 244.1K by the end of the quarter.
Battle of Warships: Naval Wars by Dumitru Muset experienced a decline in weekly downloads, from 26.1K in early January to 16.1K by the end of March. Despite this, weekly revenue remained relatively stable, hovering around $400-$500, with a slight peak at $530 in the last week of March. Active users also saw a downward trend, ending the quarter at 58.3K, down from a high of 68.2K in early January.
Ship Simulator: Boat Game by Azur Interactive Games Limited had a significant increase in weekly downloads, climbing from 10.7K in early January to 26.1K by the end of March. Revenue remained modest, peaking at $64 in the first week of January and settling around $42 by the quarter's end. Active users grew steadily, starting at 26.8K and reaching 56.1K by the end of March.
My City: Boat Adventures from My Town Games LTD saw a decline in weekly downloads, from 6.8K in early January to 5.4K in late March. Active users remained relatively stable, fluctuating within the 66.3K to 70.7K range throughout the quarter. Notably, this game did not generate significant revenue during this period.
World of Warships: Legends PvP by WARGAMING Group Limited had an erratic performance in weekly downloads, starting at 840 and peaking at 18.6K in mid-January, before dropping and ending the quarter at 4.3K. Revenue saw a modest peak at $332 in the last week of March, with active users data not provided.
For more detailed insights and additional metrics, visit Sensor Tower.